![]() But original D3 failed at itemization and the RoS went in wrong direction, especially with set items, and it was all because of bad core mechanics, infinite scaling stats, and stupid design decision like reuse of hp pots. I also don't say that the game itself is terrible garbage, when the things worked the killing monster was fun - and that's what any H&S should be about, killing monsters and getting better lot. I just don't see the point to explaining it anymore as you never experienced things that I did and without it it seems hard to understand why it feels so bad in the late game. I on other hand have to much of bad memories with that game, shattered dreams and hopes of what that game could be, so we both are biased different way). ![]() :) It's not about disagree or not (you obviously don't have much experience in D3. Never let me or anyone dissuade you from speaking your mind. GameRager: But there is.it is fun to talk about games/etc even if we do not disagree. ![]()
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